
Switch – Rotating Maze
Keep tilting until you reach the exit! Switch is a rotating maze that adds another layer of fun to the tilting maze mechanic. The goal is to send the two …Read more
Showcasing great mobile HTML games on the internet. We cover mobile and tablet HTML, H5 and HTML5 games
Keep tilting until you reach the exit! Switch is a rotating maze that adds another layer of fun to the tilting maze mechanic. The goal is to send the two …Read more
Keep tilting until you reach the exit! Unlike other escape puzzles, Tilt Maze lets you control the maze and not the object. The goal is to reach the red ring …Read more
Curiosity can be a blessing and a curse. In this maze puzzle, you are trapped inside a mysterious structure. Use your inquisitive mind to find the exit and uncover the …Read more
Which door should you open? Rat 13 is a memory puzzle game about choosing the correct doors. Map out the labyrinth until you have a good grasp of where to …Read more
Tweak the maze! Zip Zoom is a tricky maze puzzle where you help Zip climb the top of the tower. Rotate the floors until you find the right path. Once …Read more
Do you want to build mazes more than solving them? Play Maze Constructor! In this simulator game, the goal is to build the most complicated labyrinth. However, it must be …Read more
Give It a Shot is a fun puzzle wherein you need to spin the entire maze to reach your goal. You can’t directly control your character. It can only move …Read more
Can you escape the labyrinth of Spiralis? In this maze puzzle game, you have to control both the ball and the maze to reach the door. Every time you move the …Read more
Discover the secrets of a mystical labyrinth in Out of Darkness! This is a point-and-click game wherein you have to interact with your surroundings to unlock clues. You can either …Read more
In Drop Out, you need to sharpen your memory if you want to survive each level. The goal is to move from point A to point B by following the brown trail. …Read more
Vector Racer Puzzles combines maths and racing: the goal is to reach the exit of the labyrinth is the least moves possibles. Developed by: Harm Boschloo
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